Wednesday, 25 May 2016

Update Time!

So I've been pretty inactive on here for a while so I figured it's probably time for an update!

I've really been quite busy lately with multiple projects on the go as well as a big group project as part of the college course that I'm currently on. As a group we decided to create a small platformer game which is largely based around exploration with some small puzzle elements that we're currently in the process of adding to the current version of the game. 

At the beginning of the project we all had to pick a role we wanted, with my main skill being programming of course, I picked the programming role. Working with two other programmers on the team we split the different tasks out among us to make the workflow smoother.  I've taken on a lot of the puzzle based programming as well as other features like scripting the sounds to make a different variation play each time as opposed to the same sound over and over again as well as using "Lerp" to script movement to make our Wisp character move between different set points and a few other smaller parts. For me personally working on this project has been an interesting experience for me as it's one of the first times I've really worked in a "proper" team. Not only that but I've also learnt a few new programming concepts that I'll be able to adapt and use in future projects. 

So far we don't have much in the way of any real gameplay besides exploring the levels we have in the current build, however last week we started working on creating some simple puzzles to implement into our levels and we'll be spending time this week adding more to show at our end of year show. Despite not having much in the way of gameplay the game itself looks fantastic thanks to our art team. 

As part of promoting our game some of the team, myself included, are attending a local meet up this Friday to show off what we currently have and to not only get some helpful feedback but maybe even be able to get some people interested in coming in to the college to test the game out in the coming weeks.

Ill try to get another update out after tomorrow night as well as some info on other things I'm working on. Watch this space!